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Devlog
v0.2.1
August 09, 2026
by
Riftworks Studios
#minor, #patch notes
This update is a small hotfix to address a few pressing issues and things that have been bugging me. The v0.2.0 JSON documentation is out as of yesterday. Read it here to learn how to add your own ite...
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Data-Driven Documentation - v0.2.0
August 08, 2026
by
Riftworks Studios
#documentation
Keep in mind that this is all subject to change in future versions. Below is the JSON room documentation as of v0.2.0. v0.2.0 includes additions such as room object scale , simplification of the wall...
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v0.2.0 - Random Rarities
August 02, 2026
by
Riftworks Studios
#major, #patch notes
The first major update to "Dungeon Framework"! I've been working on this since the day v0.1.1 came out and am happy to release it now. It has been a blast to work on and really solidifies what the cor...
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Data-Driven Rooms Documentation - v0.1.2
July 30, 2026
by
Riftworks Studios
#documentation
Keep in mind that this is all subject to change in future versions. Below is the JSON room documentation additions in v0.1.2. This is only things NOT included in the v0.1.1 Data-Driven Room Documentat...
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v0.1.2
July 30, 2026
by
Riftworks Studios
#patch notes, #minor
The second minor update has taken longer than expected, but here it is. It has been ready for more than a few days, but I have simultaneously been working on the first major update at the same time wh...
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Data-Driven Rooms Documentation - v0.1.1
July 19, 2026
by
Riftworks Studios
#documentation
Keep in mind that this is all subject to change in future versions. Below is the JSON room documentation as of v0.1.1. Below is an example of a JSON room (CornerChest) that should be used to assist in...
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v0.1.1 - Data Driven & Rotating Rooms
July 19, 2026
by
Riftworks Studios
#patch notes, #minor
Here is the first minor update of, hopefully, many to come! I thought I would start out by redesigning the backbone of the game to make it more modular, starting with the rooms. This is only the first...
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v0.1.0 - Initial Release
July 15, 2026
by
Riftworks Studios
#patch notes, #major
Welcome to the official launch build of "Dungeon Framework", a game I initially made for a college class but have recently started work on again to hopefully improve it over time by gathering feedback...
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